The Simulation and Game Design Technology curriculum is a one-year program of study designed to train students to become simulation and game developers. Through a partnership with EON Reality, Inc., MGCCC students will learn to develop augmented and virtual reality content as they train in the state-of-the-art Interactive Digital Center (IDC). Students will utilize real world technologies to learn the fundamentals of augmented and virtual reality, simulation and game development, and the leadership and project management skills necessary to be competitive in today’s job market.

The Simulation and Game Design Technology program prepares students to enter employment in computer programming, game development, software engineering, mobile app development, and graphic design industries. Students will learn programming, graphics development, storylines, and business requirements for developing fully functional games and simulation software applications for PC, Apple, and mobile devices

This Simulation and Game Design Technology program leads to an Associate of Applied Science Degree and is preparatory for employment upon graduation from MGCCC. Where a transfer to four-year college or university is desired, a conference should be scheduled with a MGCCC advisor.

All students completing a career or technical program must complete a MGCCC Board-approved Technical Skills Attainment where applicable. Students should see an advisor for further details.

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Simulation and Game Design Technology Certificate

Semester One

Course Credit(s)
IMT 1513 - Introduction to 3D Modeling 3
IMT 1523 - Intermediate 3D Modeling 3
IMT 2113 - 3D Game Engine I 3
IST 2584 - C# Programming 4
IMT 2223 - Game Engine II 3

Semester Two

Course Credit(s)
IMT 2752 - Lighting and Shading 2
IMT 2743 - Integrated Extended Reality (XR) Experience 3
IST 2594 - Advanced C# Programming Language 4
IMT 2763 - Introduction to Extended Reality (XR) Content Production 3
IMT 2733 - Integrated 3D Production Pipeline 3

Total Credits: 31

Simulation and Game Design Technology Diploma

Semester Three

Course Credit(s)
IMT 1114 - Introduction to Animation and Simulation Design 4
IMT 1213 - Game Theory and Mechanics 3
IMT 1413 - Graphic Editing for Games 3
IMT 2772 - Simulation and Game Project 2
IMT 2783 - Audio for Simulation and Games 3

Total Credits: 15

Associate of Applied Science Degree

Semester Four

Course Credit(s)
ENG 1113 / 1114 English Composition I or ENG 1033 Technical English 3/4
SPT 1113 - Public Speaking I 3
Math/Natural Science Elective 3/4*
Social/Behavioral Science Elective 3
Humanities/Fine Arts Elective 3

Total Credits: 15/17


Please refer to “The Credit by Non-Traditional Means” regarding stipulations for receiving articulated credit.

* MAT 1033, MAT 1313 or higher or any laboratory science.


Samuel Everett
(228) 897-3775

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