b'Simulation and Game Design Technology (Harrison County Campus) The Simulation and Game Design Technology program prepares students to enter employment in computer programming, game development, software engineering, mobile app development, and graphic design industries. Students will learn programming, graphics development, storylines, and business requirements for developing fully functional games and simulation software applications for PC, Apple, and mobile devices. This program leads to an Associate of Applied Science Degree and is preparatory for employment upon graduation from MGCCC. Where a transfer to four-year college or university is desired, a conference should be scheduled with a MGCCC advisor. All students completing a career or technical program must complete a MGCCC Board- approved Technical Skills Attainment where applicable. Students should see an advisor for further details. Simulation and Game Design Technology Certificate Semester One IMT 1513 - Introduction to 3D Modeling Credit(s): 3 IMT 2113 - 3D Game Engine I Credit(s): 3 IMT 2223 - Game Engine II Credit(s): 3 IMT 2733 - Integrated 3D Production Pipeline Credit(s): 3 IST 2584 - C# Programming Credit(s): 4 Semester Two IMT 1523 - Intermediate 3D Modeling Credit(s): 3 IST 2594 - Advanced C# Programming Language Credit(s): 4 IMT 2743 - Integrated Extended Reality (XR) Experience Credit(s): 3 IMT 2752 - Lighting and Shading Credit(s): 2 IMT 2763 - Introduction to Extended Reality (XR) Content Production Credit(s): 3 Total Credits: 31 Simulation and Game Design Technology Diploma Semester Three IMT 1114 - Introduction to Animation and Simulation Design Credit(s): 4 IMT 1213 - Game Theory and Mechanics Credit(s): 3 IMT 1413 - Graphic Editing for Games Credit(s): 3 IMT 2772 - Simulation and Game Project Credit(s): 2 IMT 2783 - Audio for Simulation and Games Credit(s): 3 Total Credits: 15 Total Clock Hours: 1,090 177'